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  1. Home
  2. Browse by Author

Browsing by Author "Aizu Khalili Zohedi"

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    Publication
    Aplikasi Prinsip Animasi Exaggeration, Kemahiran Berfikir Kritis dan Kreatif serta Model Motivasi ARCS Terhadap Topik Integer Matematik Tingkatan Satu
    (Universiti Perguran Sultan Idris, 2017)
    Aizu Khalili Zohedi
    ;
    Nor Hasbiah Ubaidullah
    ;
    Norasikin Fabil
    Kajian menunjukkan pelajar mempunyai masalah dalam mempelajari topik Integer Matematik Tingkatan 1. Ini menyebabkan pelajar mempunyai motivasi yang rendah dalam pembelajaran. Pelajar memerlukan sokongan tambahan dan motivasi agar mereka dapat belajar lebih baik dan bermotivasi. Kertas kerja ini bertujuan untuk mengkaji aplikasi prinsip animasi exaggeration, kemahiran berfikir kritis dan kreatif serta elemen motivasi terhadap topik Integer Matematik Tingkatan 1. Kertas kerja ini memfokus kepada aspek kemahiran berfikir kritis dan kreatif yang perlu dikuasai, model motivasi ARCS dan prinsip exaggeration dalam animasi iaitu elemen penting yang menyumbang kepada kerangka konseptual kajian.
      15  80
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    Publication
    Development Of A New Application For Multimedia Learning With Animation Exaggeration Based On Addie Model
    (The Australian Research Council (ARC), 2017)
    Nor Hasbiah Ubaidullah
    ;
    Aizu Khalili Zohedi
    ;
    Norasikin Fabil 
    Several studies have shown that a majority of students have problems in learning the topic of integers of the Form One Mathematics. This study was carried out to develop and testing a multimedia learning application with the principles of animation exaggeration on students’ achievement. The experimental study was based on the pre-test postest control group design involving two experimental groups and one control group. The development of the multimedia learning application was based on the ADDIE model. The main data were the mean scores of the pre-test and posttest measurements, and an interview. An analysis of variance (ANOVA) was carried out showing that the group that used the multimedia learning application with the principles of animation exaggeration outperformed the other two groups. This result suggests that exaggeration principles can be used in the development of multimedia learning tools to help students learn mathematics, especially for topics with abstract concepts.
      15  50
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