Browsing by Author "Idrus R.M."
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Publication The use of augmented reality enhanced flashcards for Arabic vocabulary acquisition(Institute of Electrical and Electronics Engineers Inc., 2016) ;Zainuddin N. ;Idrus R.M. ;Faculty of Major Language StudiesUniversiti Sains Islam Malaysia (USIM)This study describes the development process of an augmented reality (AR) enhanced flashcards for non-native students of Universiti Sains Islam Malaysia (USIM) students to enhance their knowledge and memorization of basic Arabic Vocabulary. An application namely Aurasma was used in the development process. This study was conducted with 20 elementary-level students in USIM by observing their response and their understanding in using the AR enhanced flashcards for Arabic vocabulary acquisition. Findings indicated that AR enhanced flashcards help in scaffolding the knowledge of students regarding the Arabic vocabulary acquisition. Furthermore, from the data collected through the questionnaires, the researchers found that the process of learning is being much easier with the help of the AR enhanced flashcards. The augmented reality considered as one of the platform that can be used to help the students in memorizing certain information and maintained their knowledge of Arabic vocabulary. In addition, students created novel sentences using the target vocabulary words more than half of the time. � 2016 IEEE. - Some of the metrics are blocked by yourconsent settings
Publication Using second life platform for improving english language skills: Students' perception(Econjournals, 2016) ;Hassan R.F. ;Dzakiria H. ;Idrus R.M. ;Global Open Access Learning Centre ;Universiti Utara Malaysia (UUM) ;Iraqi Ministry of Higher Education and ScientificUniversiti Sains Islam Malaysia (USIM)Educational researchers have paid considerable attention to the use of virtual world platforms in order to support English learning process. The use of virtual world has become increasingly popular compared to conventional methods. Second life (SL) is an example of a typical virtual phenomenon that has raised interest among educators around the world. Many educational institutions have turned to SL due to its immersive and interactive environment and offering classes to enhance their students’ proficiency skills. This study is intended to elicit Iraqi students’ perception of SL’s potential as a virtual platform to improve English language learning. A qualitative case study was conducted. Data was collected through interviews. The research findings show that the learners were in favor of SL’s potential in improving English language proficiency. SL is fun to use, and most important of all, the learners feel that it is a new alternative to English language learning and needs to be explored.