Publication:
A Global Zakat Game: Application Of Technology In Teaching And Learning For Global Peace Agenda

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Abstract

Technological development has been exponential and its growth is at par with current modernisation. Increasingly sophisticated technological systems are steering societies into a new era that makes technology a very important tool. Children's minds are highly susceptible to technology enabling them to become skilful in using gadgets and in surfing the internet. However, the teaching and learning in classrooms still adopt traditional or conventional methods. This paper aims to critically examine the development of the portable application named Global Zakat Game (GZG) as one of the initiatives to help increase the level of education in Malaysia so that it will be in line with the development of information technology and communication today. The use of this application will also help teachers to disseminate universal values such as charity and raise awareness of issues such as the quest for peace both within the nation and globally, among people of different nations. A qualitative methodology was employed to analyse data using the inductive and deductive approach. The findings show that the GZG application could help students to understand the values of charity in zakat well, although it is only played online. This is because GZG encompasses almost the whole zakat syllabus including types of zakat, the rate of zakat, the calculation of zakat, and questions related to zakat. The education system should not lag behind in the use of technology and should upgrade its teaching-learning methodologies in line with the increasing sophistication of technology today. Through modern education awareness of global peace and values such as charity can be instilled and inculcated in the young. This paper suggests that through the teaching and learning of zakat using the portable applications GZG, global peace awareness and other relevant values could be successfully inculcated among students.

Description

Journal of the International Institute of Islamic Thought and Civilization (ISTAC), November, 169-89.

Keywords

Global Zakat Game (GZG), Education technology, Global peace agenda, Gamification

Citation

Muhamad Firdaus Ab Rahman, Azman Ab Rahman, Hussein ‘Azeemi Abdullah Thaidi, and Nor Fatihah Amlin Ab Ghani. 2019. “A GLOBAL ZAKĀT GAME: APPLICATION OF TECHNOLOGY IN TEACHING AND LEARNING FOR GLOBAL PEACE AGENDA”. Al-Shajarah: Journal of the International Institute of Islamic Thought and Civilization (ISTAC), November, 169-89. https://journals.iium.edu.my/shajarah/index.php/shaj/article/view/928.