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Educational Software for Dyslexic Children : Systematic Literature Review
Journal
Malaysian Journal of Information and Communication Technology
Date Issued
2021
Author(s)
Siti Hafawati Ishak
Noor Azli Mohamed Masrop
Ghazali Zainuddin
Muhammad Sabri Sahrir
Sarifah Nurhanum Syed Sahuri
Abstract
Educational software nowadays gives something beneficial to the users, especially to the
student. Many features in the educational software can help students to learn more and are
exciting to do the task. This paper presents how game features are used for dyslexic children
in mobile game applications. The purpose of this literature review is to explore the
methodology used in research related to educational software for dyslexic children. This
methodology used in this paper is adapted from Kencheman and Keele and Petterson.The
results show that most of the literature used quantitative methodology in their research. In
addition, the studies were more focused on children rather than adult respondents. The
literature suggests several software design guidelines for dyslexic children. Most of the
educational software discussed in the literature are games, mobile applications and
couseware. Findings supported that the use of the application to educate and develop
children skills in learning is vital for dyslexic children.
student. Many features in the educational software can help students to learn more and are
exciting to do the task. This paper presents how game features are used for dyslexic children
in mobile game applications. The purpose of this literature review is to explore the
methodology used in research related to educational software for dyslexic children. This
methodology used in this paper is adapted from Kencheman and Keele and Petterson.The
results show that most of the literature used quantitative methodology in their research. In
addition, the studies were more focused on children rather than adult respondents. The
literature suggests several software design guidelines for dyslexic children. Most of the
educational software discussed in the literature are games, mobile applications and
couseware. Findings supported that the use of the application to educate and develop
children skills in learning is vital for dyslexic children.
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