Publication:
A Case Study of In Identifying the Perception in Crypton Heroes

dc.contributor.authorSiti Munirah Mohd,en_US
dc.contributor.authorMuhammad Irfan Rusydi Razaleigh,en_US
dc.contributor.authorShafinah Kamarudin,en_US
dc.contributor.authorMuhammad Minhalkazim Mohd Sarusniza,en_US
dc.contributor.authorWan Muhammad Iskandar Firdaus Wan Ahmad,en_US
dc.contributor.authorNurhidaya Mohamad Janen_US
dc.date.accessioned2024-05-30T03:39:53Z
dc.date.available2024-05-30T03:39:53Z
dc.date.issued2021-02-18
dc.descriptionJunior Researcher International Conference (iJURECON) Kolej Genius Insan (KGI) 17 dan 18 November 2020 Pages : 117-119en_US
dc.description.abstractGaming approach has taken steps to keep pace with the development of Education 4.0 in the era of globalisation. The application of game-design elements had built an interactive environment of learning that inspired students to discover and explore numerous things in fascinating approaches. Therefore, this study has been done to identify the perception among the secondary school students towards the Crypton Heroes, a video game based on RPG that develop based on the element of cryptography and a minor English element. This study has been conducted through a survey to the secondary school students in Selangor. The age of the students involved is between 13 until 17 years old. Based on the survey that has been held, the result showed that most students enjoy and understand the content of the Crypton Heroes. It can be concluded that Crypton Heroes has received favourable responses, and the students were able to learn efficiently in an engaging method."en_US
dc.identifier.urihttps://oarep.usim.edu.my/handle/123456789/16388
dc.language.isoenen_US
dc.publisherUniversiti Sains Islam Malaysiaen_US
dc.relation.conferenceJunior Researcher International Conference (iJURECON)en_US
dc.subjectcryptography,en_US
dc.subjectRPG,en_US
dc.subjectgaming,en_US
dc.subjecteducationen_US
dc.titleA Case Study of In Identifying the Perception in Crypton Heroesen_US
dspace.entity.typePublication

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