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Designing a Government-Facilitated Collaborative Metaverse Model for TVET in Malaysia
Date Issued
2022
Author(s)
Umawathy Techanamurthy
Daniel Shen Jiandong
Abstract
Studies have shown that Sustainable Development Goals (SDG) implementation requires more localization of context. Deeper understanding of local real-world problems, like food insecurity and its relationship with education, is required. Further, collaborations between rural, urban, and international stakeholders are needed in light of complex problems. Technology to support this, like the metaverse, integrated with pedagogies like game-based learning can help. Thus, this project reviews a government-facilitated effort to create collaborations to set up a metaverse-learning curriculum for language learning and green technology curriculum for TVET instructors in Malaysian Polytechnics and Community Colleges. Two training sessions were conducted to refine a metaverse-learning conceptual model. Based on the metaverse model, instructors were able to utilize non player characters to create robot-assisted learning experiences through story and dialogue through multiple scenes. Scenes are also planned to be integrated across partner countries in Thailand and Hong Kong to create more authentic learning. Instructors found the collaboration interesting and were motivated to put in more effort to support the model. In this study, a conceptual model for international collaborations across different subjects like language learning, sustainability and agricultural innovation. A metaverse game-based learning model is also discussed.
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Designing a Government-Facilitated Collaborative Metaverse Model for TVET in Malaysia.pdf
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