Publication: Visual perception games for autistic learners: Research findings
dc.Conferencecode | 147480 | |
dc.Conferencedate | 25 January 2019 through 27 January 2019 | |
dc.Conferencename | 2019 Asia Pacific Information Technology Conference, APIT 2019 | |
dc.contributor.affiliations | Islamic Science Institute | |
dc.contributor.affiliations | Faculty of Science and Technology | |
dc.contributor.affiliations | Universiti Teknikal Malaysia Melaka (UTeM) | |
dc.contributor.affiliations | Universiti Sains Islam Malaysia (USIM) | |
dc.contributor.author | Shahbodin F. | en_US |
dc.contributor.author | Mohd C.K.N.C.K. | en_US |
dc.contributor.author | Azni A.H. | en_US |
dc.contributor.author | Jano Z. | en_US |
dc.date.accessioned | 2024-05-29T01:54:34Z | |
dc.date.available | 2024-05-29T01:54:34Z | |
dc.date.issued | 2019 | |
dc.description.abstract | Early identification and diagnosis of autism is the key to minimize its negative effects and get the autistic children on the right path. This paper analyzed autism diagnostic tool using serious games technique namely Vi-Per Games. It is a tool for special education teachers to diagnose visual perception problems among autistic students. The development of the game is based on ADDIE model. The results show that the use of Vi-Per Games successfully assist and facilitate teachers when making a diagnosis of visual perception problems in autistic students, compared with conventional methods of diagnosis. Diagnosing visual perception problems using serious games gives teachers and students enjoyable experiences in a way that no other medium can offer. � 2019 Association for Computing Machinery. | |
dc.description.nature | Final | en_US |
dc.identifier.doi | 10.1145/3314527.3314534 | |
dc.identifier.epage | 60 | |
dc.identifier.isbn | 9781450000000 | |
dc.identifier.scopus | 2-s2.0-85064943370 | |
dc.identifier.spage | 56 | |
dc.identifier.uri | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85064943370&doi=10.1145%2f3314527.3314534&partnerID=40&md5=d8f7013f1b7932097d9c65379ec94aab | |
dc.identifier.uri | https://oarep.usim.edu.my/handle/123456789/9480 | |
dc.language | English | |
dc.language.iso | en_US | |
dc.publisher | Association for Computing Machinery | en_US |
dc.relation.ispartof | ACM International Conference Proceeding Series | |
dc.source | Scopus | |
dc.subject | Autism | en_US |
dc.subject | Serious games | en_US |
dc.subject | Visual perception | en_US |
dc.subject | Diseases | en_US |
dc.subject | Education computing | en_US |
dc.subject | Students | en_US |
dc.subject | Vision | en_US |
dc.subject | ADDIE model | en_US |
dc.subject | Autism | en_US |
dc.subject | Autistic children | en_US |
dc.subject | Conventional methods | en_US |
dc.subject | Diagnostic tools | en_US |
dc.subject | Special education | en_US |
dc.subject | Visual perception | en_US |
dc.subject | Serious games | en_US |
dc.title | Visual perception games for autistic learners: Research findings | |
dc.type | Conference Paper | en_US |
dspace.entity.type | Publication |