Publication: Monopoly Board Games for Effective Learning: Science and Mathematics Facts and Formulas
dc.contributor.author | Zarif Hilman bin Mohd Hazril | en_US |
dc.contributor.author | Nurul Nabilla binti Muhammad Khalipah | en_US |
dc.contributor.author | Nurul Husna binti Mohd Yusoff | en_US |
dc.date.accessioned | 2024-05-30T03:43:04Z | |
dc.date.available | 2024-05-30T03:43:04Z | |
dc.date.issued | 2022-02-16 | |
dc.description | 2nd Insan Junior Researchers International Conference 2021 (iJURECON 2021) “STREAM for a Better Life” 15-17th October 2021 Organized By :Kolej GENIUS Insan of Universiti Sains Islam Malaysia | en_US |
dc.description.abstract | The recent pandemic of COVID-19 is a challenging time to all sectors such as healthcare, agriculture, economic industries including education system. The transition of physical learning to online learning due to lockdown of COVID-19 was challenging to the school students. The new teaching method might harm the proper classroom settings and the online learning could cause the students to lose their focus in class. In aligned with Education 4.0, monopoly board game was developed as alternative method for effective learning to stimulate brain function and improve memory skill for the student, while retaining their focus to learn. It also to increase knowledge about science and mathematics, make the students to remember all the important terms and formulas and show ways on how to solve difficult questions without wasting time. The board game can be used at school or at home to enhance the students’ learning. The board games can be used as an entertainment tool while discussing important issues and solving common problems with friends and family. | en_US |
dc.identifier.epage | 173 | |
dc.identifier.spage | 170 | |
dc.identifier.uri | https://geniusinsan.usim.edu.my/e-proceeding/ | |
dc.identifier.uri | https://oarep.usim.edu.my/handle/123456789/16416 | |
dc.language.iso | en_US | en_US |
dc.publisher | Kolej Genius Insan, Universiti Sains Islam Malaysia | en_US |
dc.relation.conference | E-Proceeding Insan Junior Researchers International Conference 2021( iJURECON 2021) | en_US |
dc.subject | board games, monopoly, effective learning, school | en_US |
dc.title | Monopoly Board Games for Effective Learning: Science and Mathematics Facts and Formulas | en_US |
dc.type | Article | en_US |
dspace.entity.type | Publication |
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