Publication:
Monopoly Board Games for Effective Learning: Science and Mathematics Facts and Formulas

dc.contributor.authorZarif Hilman bin Mohd Hazrilen_US
dc.contributor.authorNurul Nabilla binti Muhammad Khalipahen_US
dc.contributor.authorNurul Husna binti Mohd Yusoffen_US
dc.date.accessioned2024-05-30T03:43:04Z
dc.date.available2024-05-30T03:43:04Z
dc.date.issued2022-02-16
dc.description2nd Insan Junior Researchers International Conference 2021 (iJURECON 2021) “STREAM for a Better Life” 15-17th October 2021 Organized By :Kolej GENIUS Insan of Universiti Sains Islam Malaysiaen_US
dc.description.abstractThe recent pandemic of COVID-19 is a challenging time to all sectors such as healthcare, agriculture, economic industries including education system. The transition of physical learning to online learning due to lockdown of COVID-19 was challenging to the school students. The new teaching method might harm the proper classroom settings and the online learning could cause the students to lose their focus in class. In aligned with Education 4.0, monopoly board game was developed as alternative method for effective learning to stimulate brain function and improve memory skill for the student, while retaining their focus to learn. It also to increase knowledge about science and mathematics, make the students to remember all the important terms and formulas and show ways on how to solve difficult questions without wasting time. The board game can be used at school or at home to enhance the students’ learning. The board games can be used as an entertainment tool while discussing important issues and solving common problems with friends and family.en_US
dc.identifier.epage173
dc.identifier.spage170
dc.identifier.urihttps://geniusinsan.usim.edu.my/e-proceeding/
dc.identifier.urihttps://oarep.usim.edu.my/handle/123456789/16416
dc.language.isoen_USen_US
dc.publisherKolej Genius Insan, Universiti Sains Islam Malaysiaen_US
dc.relation.conferenceE-Proceeding Insan Junior Researchers International Conference 2021( iJURECON 2021)en_US
dc.subjectboard games, monopoly, effective learning, schoolen_US
dc.titleMonopoly Board Games for Effective Learning: Science and Mathematics Facts and Formulasen_US
dc.typeArticleen_US
dspace.entity.typePublication

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