Eizan Azira binti Mat Sharif2024-09-252024-09-252024Muhammad Raqib Mohd Sofian, Siti Suriani Othman, Safiyyah Sabri, Osama Kanaker, & Ihab Ahmed Ra’uf Awais (Eds.). (2024). In 4th International Conference on Islam, Media and Communication (ICIMac 2024) (pp. 1–501).e-ISBN : 9789672614722https://oarep.usim.edu.my/handle/123456789/22897E-Proceeding of 4th International Conference on Islam, Media and Communication (ICIMac 2024): “Communication & Digitisation in Madani Society”/ Muhammad Raqib Mohd Sofian, , Siti Suriani Othman, Safiyyah Sabri, Osama Kanaker & Ihab Ahmed Ra’uf Awais. 5th March 2024 Organized by : Faculty of Leadership & ManagementIn today's fast-paced world, individuals often struggle to balance the demands of their busy schedules with the need for relaxation and stress relief. Mobile games have emerged as a convenient and accessible solution to this dilemma, offering a portable means of unwinding amidst the chaos of daily life. This study explores the intersection of gaming and relaxation, providing users with a curated selection of mobile games explicitly designed to promote calmness, mindfulness, and stress reduction. Through engaging gameplay mechanics, soothing visuals, and immersive soundscapes, these games offer a reprieve from the pressures of modern life, allowing players to escape into tranquil virtual environments at any time and place. By leveraging the ubiquitous nature of smartphones and tablets, the study aims to democratise access to relaxation tools, empowering individuals to prioritise their mental well-being amidst the hustle and bustle of their hectic schedules. Through a combination of research-backed design principles and user feedback, this innovative platform seeks to redefine the role of mobile gaming as not only a source of entertainment and a valuable resource for promoting mindfulness and relaxation in the digital age.en-USCalm Quest: Utilizing Mobile Games for Relaxation in Hectic Lifestylestext::conference output::conference proceedings::conference paper