Arip E.S.M.Ismail W.Nordin M.J.Radman A.2024-05-282024-05-28201797807400000000094243X10.1063/1.50122262-s2.0-85036659380https://www.scopus.com/inward/record.uri?eid=2-s2.0-85036659380&doi=10.1063%2f1.5012226&partnerID=40&md5=b7e02c65db573830aac43878648ba3f2https://oarep.usim.edu.my/handle/123456789/8549Stroke is one of the main causes of disability in the world. In order for stroke survivors to reduce their disability, they need to go through a rehabilitation process to regain back their independence and improve their quality of life. To guide patients in their rehabilitation process and improve their receptiveness in performing repetitive exercises, a new rehabilitation training program using Virtual Reality (VR) technology has been introduced. This has attracted many researchers to explore more on VR technology as a new tool for stroke patient's rehabilitation. This paper presents a review on existing VR systems that have been developed for stroke rehabilitation. First, recent VR systems utilized for rehabilitation after stroke are delineated and categorized. Each of these categories concludes with a discussion on limitations and any issues that arise from it. Finally, a concise summary with significant findings and future possibilities in VR rehabilitation research is presented in table format. � 2017 Author(s).en-USVirtual reality rehabilitation for stroke patients: Recent review and research issuesConference Paper190550007