2021 iJURECON
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Browsing 2021 iJURECON by Subject "Gamification, board game, education 4.0"
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Publication Trend on Gamification Approach in Learning and Teaching(Kolej Genius Insan, Universiti Sains Islam Malaysia, 2022-02-16) ;Nafeesah Al-Wafa’ Mohd Khoushaini; ;Shafinah Kamarudin ;Nurhidaya Mohamad JanAmelia Natasya Abdul WahabGamification approaches to education have already been studied extensively for their effectiveness in teaching and learning. As a result, Gamification has been replaced the conventional way to deliver the content of the subject.Therefore, this study aims to identify the growing trend of the gamification approach used as an aid tool in teaching and learning sessions. The deductive method in studying the literature review was used to determine the information and justify the trend from the literature review. According to current trends, gamification is often employed in classes to improve students' grasp of the subject. Also, various uses of digital or physical games can be found today.17 137